Saturday, October 19, 2013

October 19, 2013 Update

Lots of cosmetic changes being made recently:
  • After chosing level difficulty, menu flies downwards along with background to create effect of camera looking towards the sky, scene switches and loading text flies downwards. Once touch to scene is loaded and Touch To Start button is hit, text flies upwards to give effect of camera looking back down and new menu/background flies upwards.
  • Health/Bullet bars are going to be replaced with health/bullet text with icons next to each.
  • New Pause button.
  • After selecting a weapon, the background of the weapon select turns red instead of previous square around outside.
  • Other minor font related changes.
Here's a screenshot of some of those changes, as well as the flamethrower in action.


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